International Games Day @ your library Game on November 15, 2014!

About

International Games Day @ your library is an initiative run by volunteers from around the world and auspiced by the American Library Association, in partnership with Nordic Game Day and the Australian Library and Information Association, to reconnect communities through their libraries around the educational, recreational, and social value of all types of games.

It is completely free to participate! In fact it is cheaper than free, because after registering you stand a chance to get free donations for your library, and this site hosts a free press kit with press release templates and posters. When registration for IGD 2015 goes live, we will post the link right here.

In the 21st century, libraries are about much more than books. On Saturday, November 21, 2015, more than one thousand libraries around the world will showcase gaming programs and services in support of IGD15. This year marks our 8th annual event.

In the past 7 years:

  • We've had 151,011 confirmed individual participants, and we think around 260,000 actual participants.
  • 8677 libraries have registered to participate (and given that they often include multiple libraries under a single registration, we think the actual number of libraries is around 15% higher).
  • Of those, 333 have been outside the US; 192 of those happened last year alone. (This doesn't include most participants of Nordic Game Day, which had its own registration process, and last year included another 90 libraries.)
  • 380 libraries have participated in videogame tournaments.
  • 2073 people at 174 libraries have participated in the Global Gossip Game.
  • IGD has been celebrated in 53 countries and territories on all 7 continents: Antarctica, Argentina, Australia, Bangladesh, Belarus, Bosnia and Herzegovina, Brazil, Canada, China, Colombia, Croatia, Cuba, Czech Republic, Denmark, England, Finland, France, Germany, Greece, Greenland, Honduras, Iceland, India, Indonesia, Iran, Ireland, Italy, Ivory Coast, Japan, Kazakhstan, Kosovo, Laos, Lebanon, Nigeria, the Northern Mariana Islands (a Commonwealth within the USA), Norway, Pakistan, Paraguay, Philippines, Poland, Portugal, Qatar, Romania, Russia, Saudi Arabia, Serbia, Slovakia, South Africa, Sweden, Uganda, Ukraine, the United Kingdom, and the United States.

For more stats and feedback on previous years, see the following posts: 2014, 2013, 2012, 2011, 2010, 2009.

Gaming Day-4066
Skokie Public Library, National Gaming Day 2009

Gaming of all types at the library encourages young patrons to interact with a diverse group of peers, share their expertise with others (including adults), and develop new strategies for gaming and learning. Plus, it's a way for traditionally underserved groups to have fun in the library and interact with other members of the community. Games Day is a great opportunity for families to get out of the house and play together in the one community institution that welcomes everyone.

Games Fair
Monterey Public Library, National Gaming Day 2009

In addition to local activities, each year volunteers coordinate two inter-library activities for International Games Day.

The first is a video game tournament. We'll be using the Ann Arbor District Library's GT software again for this year's tournaments, and Ann Arbor are promising a real extravaganza - an international Minecraft Hunger Games, less than a week before the release of Mockingjay Part 1 on November 21! Participating libraries organize a local tournament during which their players compete each other, and ultimately - maybe - against players at other libraries for national, and perhaps international, bragging rights!

The second is the Global Gossip Game, which takes the familiar game of whispering secrets from one player to another and laughing at how the phrase changes, and has it travelling from library to library around the world. The first year we started in Melbourne, Australia, traveled through 7 languages on all 6 inhabited continents, and finished in Homer, Alaska 26 hours later, with the phrase changing from "Life must be lived as play" to "He bites snails"! In 2013, thanks to the participation of an Australian Antarctic base, we traveled through all seven continents, and split 5 times, morphing from "Play is training for the unexpected" into "I love the world", "Zombie", "Clouds travel around the world", "Glow, glow, peanut butter jelly", and "Ian needs help"! (Maybe Ian is a snail?) And this year, we're already planning to go even bigger!

In addition, ALA partners with donors to provide free copies of games for libraries across the country. Our donors for 2014 were:

Past donors have included companies such as AlphaBoundFamilyAndPartyGames.com, GameTable Online, HasbroHeartland Products, Konami, North Star Games, Paizo, PopCapRavensburger, USAopoly, and Wizards of the Coast. (Thanks again to all of them!) Please contact us if your company is interested in sponsoring International Games Day or donating games, prizes, or snacks to local libraries.

Libraries that want to participate in this year's event need to register online (at http://bit.ly/igd14) in order to participate in the international events (Minecraft Hunger Games and/or Global Gossip Game), receive free donations (while available), and appear on the international map of participating locations.

Help spread the word!
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