Hi everyone! Just some initial feedback on the day - final numbers and such to come once we get our surveys back from you all. You should all have received the link via email, or else should receive it soon, but given our problems with spam filters this year, I'm going to post the link here as well.
Please fill out your surveys at http://bit.ly/igd14survey!
It helps us hugely in talking to potential donors, journalists, other library bodies, and administrators. (Plus it makes all your achievements in making IGD happen in your local community visible to more people - to each other and to the rest of the world!)
However, even before that's posted, I can say that signs point to IGD being hugely successful this year!
After a reasonably thorough attempt to remove duplicate registrations, junk/test/partial registrations, and so on, we're left with a little over 1250 valid, unique registrations (1257 to be precise).
The thing is, it's become clear to me that in Australia at least there are several library services that have used a single registration while actually running IGD at several branches! Just through local Melbourne word of mouth I know of about a dozen libraries that participated but didn't register. I'm happy calling this as around 1300 libraries in IGD this year.
Add to that the fact that only 25 libraries registered with IGD from Scandinavian countries, whereas 115 were registered with our partner event Nordic Game Day, and that's another 90 libraries playing along with us last Saturday.
So, all things considered, I'm comfortable bumping our ballpark total for the year to
1400 libraries celebrating International Games Day!
(Pretty good for a volunteer-run event!)
OK, so we didn't get Antarctica again this year, or that other interesting travelling library I was hoping to get. But we did reach every settled continent once again! Here's our breakdown of where those registered libraries were located:
Argentina (3), Australia (75), Bangladesh (1), Belarus (1), Bosnia and Herzegovina (1), Canada (26), China (2), Croatia (1), Cuba (1), Denmark (10, or 30 NGD), Finland (3, or 34 NGD), Germany (7), Greenland [Denmark] (1, included in above), Honduras (1), Iceland (2, or 4 NGD), India (1), Indonesia (1), Iran (1), Ireland (1), Italy (10), Japan (3), Kosovo (1), Nigeria (1), Northern Mariana Islands (1), Norway (5, or 35 NGD), Paraguay (2), Philippines (3), Portugal (2), Romania (1), Russian Federation (1), Serbia (1), South Africa (1), Sweden (5, or 12 NGD), UK (16), USA (1151).
Global Gossip Game
The GGG was successful again this year, despite a slight increase in numbers (80 slots, 79 libraries), a reasonable jump in complexity (4 official branches, more international transfers and libraries with special communications requirements), and a couple more glitches on the day than last year. It ran for a total of 26 hours, 30 minutes, starting in Scoresby, Victoria, Australia and finishing in Clinton, WI, USA. I'll be publishing a final report as soon as I can (once I get back all the Gossip logs) and will link to it from here.
International Minecraft Hunger Games
In case you missed the last post, we have a winner! Congratulations to Denver Public Library, Grafton Library, Providence Community Library, and Stadtbücherei Münster for their regional victories; to Rexalicious of Munster for achieving runner-up status; and to CadyBrun of Providence, Rhode Island, for the final victory in the inaugural International Minecraft Hunger Games! See AADL's post for details.
Otherwise, I'm holding off on proper thanks as the full final report is still to come - but thanks again to all of you for joining and making all this possible! Hope you had fun, and keep reading - after this post there's ANOTHER surprise on the way! And if what I'm hearing is any indication, the final report should - as usual - be chock-full of terrific stories.
Hi everyone! I have some news from the good folks at AADL.
We have at this moment 79 registered "Districts" (i.e. libraries) - 59 in North America, 9 in Europe, and 11 in Australia. Just the USA participation alone is more than twice the number in last year's Super Smash Bros. tournament! Mostly public libraries, and mostly in smaller towns, but a few University libraries.
(I'm also thrilled to see Australia so well represented - per capita, we're doing even better than the USA! Not that it's a contest... but if it were we would totally be winning 😛 And it's great to see so many of the European libraries getting on board as well. I hope you can use this as a springboard to get your local library associations on board too!)
Over the next week, each District will hold whatever qualifying events they choose to select the two players to represent their library, and the 2 selected Tributes from each of these libraries all over the world will be pitted against each other inside Minecraft arenas! Then, the International Minecraft Hunger Games regional semifinals, begin Saturday afternoon, November 15th.
Victors will advance to Regional Finals, and each regional Victor will then face off in an International Final Match!
Just pause for a second and appreciate what an achievement that is for libraries - because of what an opportunity that is for our communities. Most competitive computer gaming on this sort of scale is highly commercialised - and there's nothing inherently wrong with that, but it does heavily limit the opportunities for people to participate.
But here we have an international - no, intercontinental - eSports contest whose only barriers to entry are, just as they are for libraries generally, interest and motivation. AADL deserves a great deal of thanks and credit for making that possible, but the libraries who have taken up the opportunity should pride themselves on doing so.
I look forward to reporting the outcome of this fabulous event!
This year's national tournaments were the most successful events we've run yet!
NGD10 NATIONAL SMASH results
- 63 Libraries submitted Friend Codes
- 47 Libraries successfully submitted brawl match scores
- 40 Libraries successfully completed the qualifying rounds
- You can view the qualifying leaderboard at: http://gtsystem.org/leaderboard/multisite/39
The top eight included all types of libraries:
- Huge Public Libraries (Phoenix, AZ)
- Medium Public Libraries (AADL, Topeka)
- Tiny Public Libraries (Helena Township MI, Jeffersonville IN, Cobleskill NY)
- 1 academic library (University of Illinois, Urbana-Champaign Undergrad Library IL)
- 1 school library (Sandwich High School Media Center, Sandwich IL).
This is one of the great things about gaming in libraries - any type can participate.
Here's a snapshot of the final bracket, but in the end, the Ann Arbor (MI) District Library defeated a strong team from the Topeka Shawnee (KS) County Library to take home the crown for the next year. We're sure TSCL will be up to the challenge of a rematch next year!
NGD10 ROCK BAND HIGH SCORE results
- 40 Libraries created events
- The winning band was the Average Joes, who recorded a score of 1,631,416 at Chicago Public Library YouMedia playing "Jesus of Suburbia" by Green Day.
Around 100 bands had scores reported - here's the Top 10
- Average JoesÂ from Chicago Public Library YOUmedia: "Jesus of Suburbia" by Green Day
- Arcane Opposites from Sherrard Public Library District, IL
- The Stand Ins from Chicago Public Library YOUmedia: "Free Bird"
- The Stand Ins from Chicago Public Library YOUmedia: " The Killing Moon" by Echo & The Bunnymen
- Salvage from Chicago Public Library YOUmedia: "Almost Easy"
- Arcane Opposites from Sherrard Public Library District, IL
- The Jellybeans from Hunterdon County Library, NJ: "Painkiller"
- The Purple People Eaters from Portland District Library, Portland, MI: "Kids in America"
- The Sedatives from Hunterdon County Library, NJ: "Painkiller"
- The Flaming Librarians from Citrus County Library System, FL: "Move Along"
We also had a score submitted from The Nordic Gaming Program from the Lyngby Library in Denmark - thanks for participating, LL! You can view the final leaderboard at http://gtsystem.org/leaderboard/40.
Congratulations to this year's winners, and a big thank you to all of the participating libraries and their teams!
We're still counting the number of participants at NGD10 events across the country (actually, across the world), so libraries, be sure to fill out the survey this week!